Year 10 - Digital Technologies: Programming
Year 10 - Digital Technologies: Programming
OverviewThis course is an introduction to object-oriented event driven computer programming. The projects in the course involve making educational and recreational computer applications.
Students learn event-driven programming skills in various integrated development environments (IDEs) such as Visual Studio and Python. Students are introduced to basic programming skills and concepts through the development of programs using Microsoft Visual Studio. They will be given the opportunity to develop their design skills, problem solving skills, program development and foundation constructs (sequence, selection and iteration) as well as debugging and testing. Educational games and applications for retail business are developed and evaluated to determine their suitability for the desired purpose.
Units / Topics | Types of Assessment |
---|---|
Game Review Report | Folio of tasks using applications |
Programming in Python – Graphics and Applications | Examination |
Programming in Visual Studio |
Future Directions
Satisfactory completion of this subject will provide a sound foundation for students to proceed to VCE Computing Units 1 -2 and VCE Applied Computing: Data Analytics.