Year 10 - Digital Technologies: Programming

Year 10 - Digital Technologies: Programming

Overview

This course is an introduction to object-oriented event driven computer programming. The projects in the course involve making educational and recreational computer applications.
Students learn event-driven programming skills in various integrated development environments (IDEs) such as Visual Studio and Python. Students are introduced to basic programming skills and concepts through the development of programs using Microsoft Visual Studio. They will be given the opportunity to develop their design skills, problem solving skills, program development and foundation constructs (sequence, selection and iteration) as well as debugging and testing. Educational games and applications for retail business are developed and evaluated to determine their suitability for the desired purpose.

Units / Topics Types of Assessment
Game Review Report Folio of tasks using applications
Programming in Python – Graphics and Applications Examination
Programming in Visual Studio

Future Directions
Satisfactory completion of this subject will provide a sound foundation for students to proceed to VCE Computing Units 1 -2 and VCE Applied Computing: Data Analytics.